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12 years ago  #31
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Originally posted by kingtommy You in a hole, all alone. That's your punishment. Why do you so dearly need your items in iso?

Cause she can refill her health before she gets attacked or atempted attack once buying out?

12 years ago  #32
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Originally posted by shafz_9
Originally posted by kingtommy You in a hole, all alone. That's your punishment. Why do you so dearly need your items in iso?

Cause she can refill her health before she gets attacked or atempted attack once buying out?

Refilling/buffing stats before getting out of iso is a decent reason to use items while in there. But I still don't see that outweighing the "overnight stay" exploit where players are intentionally ODing on items like Rolled Blunts so they get a free hands-off pass in isolation overnight.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #33
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Originally posted by kingtommy
Originally posted by shafz_9
Originally posted by kingtommy You in a hole, all alone. That's your punishment. Why do you so dearly need your items in iso?

Cause she can refill her health before she gets attacked or atempted attack once buying out?

Refilling/buffing stats before getting out of iso is a decent reason to use items while in there. But I still don't see that outweighing the "overnight stay" exploit where players are intentionally ODing on items like Rolled Blunts so they get a free hands-off pass in isolation overnight.

I dont kno...i dont hide in infirm or iso...i buy out when i have tha cash

12 years ago  #34
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Originally posted by shafz_9

I dont kno...i dont hide in infirm or iso...i buy out when i have tha cash

Not many people exploit the isolation cell in that manner. But enough have that it's caught our attention.

It's cool to have neat little tricks like that, but sometimes game mechanics need to be patched because the exploit just makes thing too easy.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #35
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Originally posted by kingtommy You in a hole (not your cell), all alone. That's your punishment. Why do you so dearly need your items in iso?

[EDIT]: I see no reason that drugs should be taken in iso. What's the concept? "I'm stuck in isolation, let me increase my strength and try to bust this wall down!"

to refill on stats befor i buy out and fight when they least expect it

and have there gaurd down (not on any drug or having low stm so i can mug)

Last edited by SuperJuice 12 years ago

12 years ago  #36
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lol Block certain items from iso? and

Originally posted by kingtommy I see no reason that drugs should be taken in iso. What's the concept? "I'm stuck in isolation, let me increase my strength and try to bust this wall down!"

made me laugh

12 years ago  #37
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Juice_Lucy sent me this in my inbox, so I figured I'd toss it here for anyone else.

Originally posted by Juice_Lucy

Fire works are used to get people out of iso if there in there for long period of time... maybe stop blunts only been used in there because thats what your in there for the first place , so it dont get exploit

It seems Brock had a similar idea to block certain items from being used in iso.

Problem is, coding game mechanics around specific items is always a bad thing to do. Eventually, players will find another item that does the same thing.

The only long-term solution I can think of is to let players use items in isolation, but also let other people bribe the guard to let you out of isolation. Currently there's nothing in place to support this action, but if this is a popular idea, we'll think about implementing it later.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #38
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Originally posted by kingtommy Juice_Lucy sent me this in my inbox, so I figured I'd toss it here for anyone else.

Originally posted by Juice_Lucy

Fire works are used to get people out of iso if there in there for long period of time... maybe stop blunts only been used in there because thats what your in there for the first place , so it dont get exploit

It seems Brock had a similar idea to block certain items from being used in iso.

Problem is, coding game mechanics around specific items is always a bad thing to do. Eventually, players will find another item that does the same thing.

The only long-term solution I can think of is to let players use items in isolation, but also let other people bribe the guard to let you out of isolation. Currently there's nothing in place to support this action, but if this is a popular idea, we'll think about implementing it later.

hmmm i guess that could balance it out i suppose , but for the price to bribe out of iso i think should be real high as fireworks costs 25 favors so bribing should be of similar value , we have allway`s been able to use item`s in isolation its what we used to an it is used as tactics in wars too so why change it now , just counter it if exploiting iso for over night stays is an issue , maybe even not make it possible to buy out if your in there for 1 + hours

12 years ago  #39
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Originally posted by Juice_Lucy

hmmm i guess that could balance it out i suppose , but for the price to bribe out of iso i think should be real high as fireworks costs 25 favors so bribing should be of similar value , we have allway`s been able to use item`s in isolation its what we used to an it is used as tactics in wars too so why change it now , just counter it if exploiting iso for over night stays is an issue , maybe even not make it possible to buy out if your in there for 1 + hours

The price to bribe a friend (or enemy) out of iso would certainly be higher.

Can you explain these war tactics to me? I'm not familiar with it, because I try hard keep myself out of player rivalry.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #40
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Originally posted by kingtommy
Originally posted by Juice_Lucy

hmmm i guess that could balance it out i suppose , but for the price to bribe out of iso i think should be real high as fireworks costs 25 favors so bribing should be of similar value , we have allway`s been able to use item`s in isolation its what we used to an it is used as tactics in wars too so why change it now , just counter it if exploiting iso for over night stays is an issue , maybe even not make it possible to buy out if your in there for 1 + hours

The price to bribe a friend (or enemy) out of iso would certainly be higher.

Can you explain these war tactics to me? I'm not familiar with it, because I try hard keep myself out of player rivalry.

well i pretty much allready said the basics in a previous post , when i am in isolation my enemy`s are expecting me to mug them but not knowing when is there problem as i buy out at random times so they must be prepared with full stam and taking caffine pills every 5 minutes at all times , so when i am in isolation asoon as i see some one stm is low by spying them i take caffine pills myself and waters and buyout of iso mug them , same with defense trainers that can beat me i take beers in iso because they use fireworks to get me out but they cant attack me and they attempt to mug me but i have good speed so they dont catch me ..

 

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