Discussion: A New Prison
make it cheaper to expand your cell and maybe more people would have the size cell they want and level


and how about all the folks that have coughed up?

Yea I know but down here they are cheaper. I can get them then sale them open market for 4,500 and acually be making money. I mean its all money for me I know i'm never gonna get super stats I dont have the time for that but atleast i can have some worth.
Creating regular store Items that are of use for the prison. Gives Some power to being there. Instead of Giving the same items a different price in a different prison. Give a Better item. EDs should just be 3k in all prisons and in AZ for 5k sale an item that does 70% Eng 20% Stam. etc. Instead of 250 Cheeseburger a level 14 has no use for just sale an item that does 2500 for the price. Since EDS is the standard keep it available (every other prison like it is) (good for trades etc). But as you go up the Items should get better not the same but more expensive.

I think this is spot on, maybe not 100% refills like I mentioned earlier, but something better than ed/redbull and sw/lw...?

What about lower ticks for higher prisons?
The costs accurately reflect the value. This isn't kindergarten where everyone gets a gold star. If you want top of the line shit, you have to work for it. Otherwise, what is there to achieve?
Why punish high level players? This is not the solution at all.

The costs accurately reflect the value. This isn't kindergarten where everyone gets a gold star. If you want top of the line shit, you have to work for it. Otherwise, what is there to achieve?
Why punish high level players? This is not the solution at all.
bahahhaahahaha @ the first comment and hpw would it be punishment 2 the higher lvls


The costs accurately reflect the value. This isn't kindergarten where everyone gets a gold star. If you want top of the line shit, you have to work for it. Otherwise, what is there to achieve?
Why punish high level players? This is not the solution at all.
bahahhaahahaha @ the first comment and hpw would it be punishment 2 the higher lvls
Work for it pay for it... its whatever.. same in real life, if I want to drive a nice car I pay for it.. how... because my job is good enough that it allows me to and it also allows me to spend a lil cash online, in the grand scheme of things i have spent a very minor amount of spare income over 2 years, i have prob spent more on beer alone just this year haha. Here I know players that aint put a penny in and they still get theirs. Because they want it bad enough they can make it happen.
Last edited by Raul_Duke 13 years ago

I dont have time to read thru all these posts at the moment so forgive me if this idea has already been mentioned. what i propose would fulfill two demands i believe. you want players to level up. players want organized gangs. set a minimum level to join a group/gang. set a much higher level to qualify to create and lead your own gang. i say endow each "official' gang with a private thread viewable only by gang members and moderated by each gangs leader. it would make possible group discussion between members as well as orders and expectations of the leader known without the need to mail each player one at a time. that would create a stronger team atmosphere and more interesting rivalries possible. personally i would like to see a system implemented that would allow some kind of plus 1 or minus 1 demerit award system for leaders to award /penalize members for whatever the leader feel the member deserves. and add a field to players profiles once they are joined in a gang similar to how we already are signifying ourselves. i really think these would make players desire to level up through the entire game. maybe even restricting number of members and increasing that limit as the leaders increase in level. its just my idea. but i think its a good one. peace
Last edited by DEM0N 13 years ago


install NPC's that randomly attack players in NJ/SQ/NJ if they stay at one level longer than 10 days. If they are infirmed all the time by NPC's, then south dakota won't seem so bad