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MISSIONS?

14 years ago  #11
Level 11
Status: offline
Prison: Arizona
Incarcerated: 15 years, 3 months
Posts: 123

Yeah does it sound like a good idea or too comlicated to create?

 
14 years ago  #12
Level 29
Status: offline
Gang: Evil Empire
Prison: Louisiana
Incarcerated: 15 years, 1 month
Posts: 6,800

Nah, seems easy enough. Just have to figure out the best way of making it obvious. No one would want there being an event sent out each time the target changes

14 years ago  #13
Level 11
Status: offline
Prison: Arizona
Incarcerated: 15 years, 3 months
Posts: 123

How about an alert message underneath the prisonblock logo at the top of the page. like a newsreel or something.

 
14 years ago  #14
Level 10
Status: offline
Prison: Putnam
Incarcerated: 14 years, 11 months
Posts: 418

Dyablo I really like your hitlist idea. It would also be a good thing if the player that is picked has good stats. Dont we get EXP for fights that we win when we are attacked? I forget..

 
14 years ago  #15
Level 11
Status: offline
Prison: Arizona
Incarcerated: 15 years, 3 months
Posts: 123

i wouldn't know i have won a fight yet. lol.  but thats why i said if the computer picks you your stats are increased for the day or something. so you wouldn't be an such an easy target

 
14 years ago  #16
Level 29
Status: offline
Gang: Evil Empire
Prison: Louisiana
Incarcerated: 15 years, 1 month
Posts: 6,800

Nope, only if you are the attacker

Originally posted by Craddock Dyablo I really like your hitlist idea. It would also be a good thing if the player that is picked has good stats. Dont we get EXP for fights that we win when we are attacked? I forget..

14 years ago  #17
Level 15
Status: offline
Prison: South Dakota
Incarcerated: 14 years, 11 months
Posts: 52

what if some of the hits were robberies instead of only hits. that way the richest players wont be safe from everything or if the bank could be robbed.

 

 

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