time in infirmary??
31642013OMG NO...... FOR THE LOVE OF GOD...... NOT GIGLI~~

problem related to clocks...
for a long time there has been a difference in the "time left" and actually getting out of the infirm..like it will say 0 secs left for 3-5 secs which was no big deal..the last few weeks ive noticed this difference increase quite a bit.
for instance on an inmates page if u mouse over the infirm banner on their picture it will say the time left, goin by this time as it counts down and watching their last seen time while refreshing ive noticed it will say 0 time left in infirmary for up to 50 secs.
is there any way to get these clocks to be more accurate like they used to be?
I think it lets them out the next minute
then the timer should reflect that..my point being is that it is in inaccurate
There's a discrepancy between how infirm time is calculated and when the server lets people out. Because of the mechanics of web games, there's no solution to this. The only thing we could offer is modifying the timer so it says "less than a minute" instead of "XX seconds".
the only time i really have an issue with it is lets say they got 8 seconds left in the infirm..their last seen in 2min 12 sec..quick little math in my head and i should be able to hit them when they get out and before the last seen goes to 3min so they are still online and the attack counts toward a hit..but its possible they stay on 0 until the last seen goes over the 3min mark and then it doesnt count toward a hit..
ill just deal with how it is now.... but to be clear..they are let out on the next min(trust me, us crazy pb people will find a clock with secs and sync it to game time for this reason)..or is it something else
DemOlitionlol yeah it really can be annoying, dont know how many times ive sat refreshing an inmates profile for 1sec -1 minute just to be able to attack/mug....
and i had no idea this was a server issue, someone did mention this to Mu a long time ago and i believe his answer was that he didnt want people to know exactly how long ICU time theres left, cause it benefits the poor little ICUed fella (even if its only a few seconds)

I think its good......fantastic even.....i have stated many times that i don't agree with sitting on people until they get out and bang putting them back in....so if a server issue helps people move at least once before they go back in to infirm i think its a good thing.....if it saves just 1 player from quitting even better

they allow people to buy out whenever they want, its only a few clicks of the crime button to get enough cash to buy out, if you cant click a few times then this isnt really the best game for ya
"Wise men speak because they have something to say; Fools because they have to say something."
~ Plato
they allow people to buy out whenever they want, its only a few clicks of the crime button to get enough cash to buy out, if you cant click a few times then this isnt really the best game for ya
You know as well as i do that a gang can keep some1 in infirm for as long as they want....gangs can mug your buy out money in seconds.....and even when you do manage to buy out you can be back in 2 seconds later.....all i am saying is sitting on some1 all day/week is wrong in my opinion.....try looking at it as a level 16 in a new gang rather than a level 32 in the strongest gang on the game.... i personally do not sit on a player refreshing.


