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Bulk Pack Items Raid

14 years ago  #51
Banned
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Prison: South Dakota
Incarcerated: 15 years, 8 months
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Stop thinking about the % things , wont happen because of what HB said .. 100kSW would give like 100 and more .. so forget that .. but i would propose more than 1 WITHOUT going to undreds or thousands .. like example 5 MAX .

14 years ago  #52
Level 35
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Gang: LIVE WIRE
Prison: South Dakota
Incarcerated: 15 years, 9 months
Posts: 11,000

Originally posted by Death_Hand_Luke And why should raiders be penalised when muggers can do it so much faster and on average get so much more? The two should be evened out. Raiding is harder so the rewards should at least be the same as mugging.

because mugging is man to man whereas raiding isnt. just like you'll get more time for home invasion as opposed to mugging someone

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14 years ago  #53
Level 14
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Prison: South Dakota
Incarcerated: 14 years, 12 months
Posts: 2,428

Originally posted by halfbaked
Originally posted by hanako what is the difference between losing 1 and losing 5? we aren't talking losing 1000s at a time... gabots was like 5... and then a percentage variant could be put in for different items... it sure as hell don't advantage me saying i agree with this... i just think it balances things out a little is all... but i think players who are higher level won't like it as it tips the power balance a little towards the underdog...

if it was changed to a % and they take lets say 1% of all your items.. that adds up quick if your hold 100k sw or 50k eds or even for example.. ab has something like 4k cc if 1% of those were grabbed that would be worse then losing some amens.. theres no way to hide your items from being raided unless mu makes it so we can stack them in our back pack.. you can remove unprotected amens so they dont get taken..

Then do less than 1% or have a cap... at lets say 20 on common items like eds/sw and 5 on CCs (would have to have loads though)

14 years ago  #54
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 5 months
Posts: 23,345

Like i said above... the % i am talking about is the chance of getting more than one... not the amount you get...

14 years ago  #55
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 5 months
Posts: 23,345

Like people who hate raiders can protect their amens, they can get added code thingys, they can fill their cells with chihuahua, bulldog, roitweiler, and lion... there is heaps of things to defend against getting raided... oh and people can change their cell numbers if they getting that worried about losing 5 eds

14 years ago  #56
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 5 months
Posts: 23,345

Originally posted by wormdogg10
Originally posted by Death_Hand_Luke And why should raiders be penalised when muggers can do it so much faster and on average get so much more? The two should be evened out. Raiding is harder so the rewards should at least be the same as mugging.

because mugging is man to man whereas raiding isnt. just like you'll get more time for home invasion as opposed to mugging someone

how is it not man to man?

14 years ago  #57
Level 29
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Gang: THE UNION
Prison: South Dakota
Incarcerated: 15 years, 4 months
Posts: 5,078

but you can protect amens.. you cant protect items.. and when raiding as a team.. you can pop cells multiple times every minute.. i just think it would be way to easy to grab a bunch of shit from someone but just my opinion..

14 years ago  #58
Level 39
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Gang: The Revolution
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,544

Originally posted by hanako i just think it balances things out a little is all... but i think players who are higher level won't like it as it tips the power balance a little towards the underdog...

i dont think it gives advantage to lower levels...i have 1 or 2 pirates and use them on a regular basis...but there are alot of lower levels who dont have many items...if i had a problem with a lower level i could keep them infirmed and mug all their cash and then i could see myself raiding them constantly until all their items are gone if i can get multiple and leave them in a really bad position

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14 years ago  #59
Level 26
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Gang: Victory
Prison: South Dakota
Incarcerated: 15 years, 11 months
Posts: 6,769

I cant see this being beneficial in the progression of this game...

If a player clear his cell to go on vacation and come back to half the items that he/she once had would probably mean they are gonna be selling all and leaving...and that's a good way to lose more players imo.

I remember people leaving over losing amens and dvds now this ...naw cant see that helping to keep casual gamers.

Honestly the more active players would be ok (plays 4-8hrs a day), but the people that don't will suffer.

Last edited by KROWNVIC 14 years ago

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14 years ago  #60
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 5 months
Posts: 23,345

ah but they would at least have one way to get back at you... i could do the same... but as a one one one player... you can only attack and mug once every 10 mins... there is still time to do other stuff... particularly if the player has there head screwed on half right... but i have said my opinion... not may game... mumubear will decide whatever he wants

 

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