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Upcoming Changes to Weapons & Armor

6 years ago  #11
Level 29
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Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

6 years ago  #12
Level 20
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Thank you mu tought i was banned for no reason as it said invalid prisoner sorry for the 2 contact messages lol

You grabbed someone's confiscated copy of Pirates of the Caribbean: On Stranger Tides! It's now protected and waiting to be placed in your cell!
6 years ago  #13
Level 43
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Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

when i equipt another razor it still has 0% durability and doesnt swap em

R.I.P BigLou 6/21/18 7:20 pm
6 years ago  #14
Level 34
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Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

Will armor and weapons obtained during events also be rendered ineffective? Something you earn shouldnt go away in my opinion unless theres a way to repair or replenish them implemented into the game first.

6 years ago  #15
Level 43
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Prison: South Dakota
Incarcerated: 13 years, 3 months
Posts: 1,580

Originally posted by Spinelli
Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

Will armor and weapons obtained during events also be rendered ineffective? Something you earn shouldnt go away in my opinion unless theres a way to repair or replenish them implemented into the game first.

i dont want my speedo to go to waste open the blacksmith up!

R.I.P BigLou 6/21/18 7:20 pm
6 years ago  #16
Level 29
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Gang: Evil Empire
Prison: Louisiana
Incarcerated: 15 years, 2 months
Posts: 6,800

Originally posted by Spinelli
Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

Will armor and weapons obtained during events also be rendered ineffective? Something you earn shouldnt go away in my opinion unless theres a way to repair or replenish them implemented into the game first.

It applies for all armor and weapons. I intentionally stated they were not disappearing.

Originally posted by Chang
Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

when i equipt another razor it still has 0% durability and doesnt swap em

I'll look into that

6 years ago  #17
Level 43
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Gang: IC MobbLyfe
Prison: South Dakota
Incarcerated: 13 years, 3 months
Posts: 1,580

Originally posted by Mufasa
Originally posted by Spinelli
Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

Will armor and weapons obtained during events also be rendered ineffective? Something you earn shouldnt go away in my opinion unless theres a way to repair or replenish them implemented into the game first.

It applies for all armor and weapons. I intentionally stated they were not disappearing.

Originally posted by Chang
Originally posted by Mufasa Today's update makes armor and weapons useless in combat if the durability falls to 0. They won't break and disappear (yet, anyway), but they won't provide any of the stat (or backpack) boosts that they were designed to either.

when i equipt another razor it still has 0% durability and doesnt swap em

I'll look into that

when i un equipt it or put another weapon it makes its own razor with 0 durability but when i try to equipt a 100% it sticks the 0% one back in, instead

R.I.P BigLou 6/21/18 7:20 pm
6 years ago  #18
Level 29
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Gang: Evil Empire
Prison: Louisiana
Incarcerated: 15 years, 2 months
Posts: 6,800

@Chang try it now

6 years ago  #19
Level 43
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Originally posted by Mufasa @Chang try it now

Perfect thanks!

R.I.P BigLou 6/21/18 7:20 pm
6 years ago  #20
Level 29
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Gang: Evil Empire
Prison: Louisiana
Incarcerated: 15 years, 2 months
Posts: 6,800

Somehow the fix got reverted so folks weren't able to properly equip armor and weapons. Should be back to normal now.

 

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