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passive abilities

15 years ago  #1
Level 13
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we could have abilities we can use that will last a certain amount of time and increase certain stats and such. for instance

name: rage

cost: 10 nrv

duration 2 hours

increases strength by 10%

name: martyr

Cost: 15nrv

duration 4 hours

if someone beats you in a fight your infirmary time will double but your opponent will be put in infirmary as well

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15 years ago  #2
Level 15
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I like it, but the part where the other person gos in the infirm is not that cool, alot of noobs will attack higher lvls to get them in the infirm

Last edited by killer2310 15 years ago

15 years ago  #3
Level 9
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good idea

15 years ago  #4
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like the idea

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15 years ago  #5
Level 13
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it could be level based. dont unlock it til you are higher level. those were just a couple of ideas. just thought the martyr one was pretty cool. id use that lol

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15 years ago  #6
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good idea but could be more costly like 30 nerve

and having to buy it instead on unlocking it by level

15 years ago  #7
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Just what we need, world of prisonblock

15 years ago  #8
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Originally posted by Mithos Just what we need, world of prisonblock

here mate... you ever noticed how prisonblocks genre is mmorpg? pretty much every rpg has skills in it. not just world of warcraft. bring in some CONSTRUCTIVE criticism next time

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15 years ago  #9
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Originally posted by liquidchaos
Originally posted by Mithos Just what we need, world of prisonblock

here mate... you ever noticed how prisonblocks genre is mmorpg? pretty much every rpg has skills in it. not just world of warcraft. bring in some CONSTRUCTIVE criticism next time

sounds cool

 
15 years ago  #10
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Originally posted by liquidchaos
Originally posted by Mithos Just what we need, world of prisonblock

here mate... you ever noticed how prisonblocks genre is mmorpg? pretty much every rpg has skills in it. not just world of warcraft. bring in some CONSTRUCTIVE criticism next time

this is a great Idea Liquid I agree with you 100%

 

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