Item Title

Item Description

Idea of Stat guide...

15 years ago  #1
Level 34
Status: offline
Gang: The Vile Animals
Prison: South Dakota
Incarcerated: 16 years, 25 days
Posts: 3,781

I searched this first...... found nothing...

So here i go,

Like the great work that has been put into the amenity guide and the crime guide and stuff, i was wondering if anyone has the knowledge to put together a stat guide in the wiki to compare your stats to the average of that level your on...

*example*

Level         Strength        Defence        Speed       Average

Level 9      XXXXX            XXXXX         XXXXX         XXXXX

Level 10    XXXXX           XXXXX          XXXXX         XXXXX

Its an idea that might help people set a goal for themselves......  Open to suggestions..

15 years ago  #2
Level 34
Status: offline
Gang: The Vile Animals
Prison: South Dakota
Incarcerated: 16 years, 25 days
Posts: 3,781

and i didnt put this into suggestion box because its the idea of it not the actual suggestion.. this is just to gauge reaction to it...

15 years ago  #3
Level 21
Status: offline
Prison: South Dakota
Incarcerated: 15 years, 10 months
Posts: 2,662

ben message me

15 years ago  #4
Level 22
Status: offline
Prison: South Dakota
Incarcerated: 16 years, 3 months
Posts: 7,454

there are so many factors that go into stats which include, but are not limited to, amenities used to train, cell size, exp dedication to acquire items ("paypalling" your way through the game and buyin items vs. hustlin for trainin items w/ attacks & muggin vs. marketplace amenity flippin), personal preference in gameplay (strictly train vs. havin fun with the other actions), trainin styles, etc... the idea of what average stats should be is just so abstract and cannot be measured.. not to get all statistical but this would lack damn near every form of reliability & validity as well as discourage those who are less fortunate on this game..

Last edited by DaBangEm904 15 years ago

15 years ago  #5
Level 34
Status: offline
Gang: The Vile Animals
Prison: South Dakota
Incarcerated: 16 years, 25 days
Posts: 3,781

Originally posted by DaBangEm904 there are so many factors that go into stats which include, but are not limited to, amenities used to train, cell size, exp dedication to acquire items ("paypalling" your way through the game and buyin items vs. hustlin for trainin items w/ attacks & muggin vs. marketplace amenity flippin), personal preference in gameplay (strictly train vs. havin fun with the other actions), trainin styles, etc... the idea of what average stats should be is just so abstract and cannot be measured.. not to get all statistical but this would lack damn near every form of reliability & validity as well as discourage those who are less fortunate on this game..

A valid point.... i was thinking along the lines of getiing say 10-15 people of each level get their stats and take the average from them.... if someone had massive stats then they would nit be used for the survey....

15 years ago  #6
Level 33
Status: offline
Gang: Disciples of Bino
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,723

dont count the stat overall but maybe the base stats to let people know they are going on the right lines and then show the average overall stats to those that got a shit load in their cell. so a base stat next to the overall stat

15 years ago  #7
Level 34
Status: offline
Gang: The Vile Animals
Prison: South Dakota
Incarcerated: 16 years, 25 days
Posts: 3,781

Originally posted by artix dont count the stat overall but maybe the base stats to let people know they are going on the right lines and then show the average overall stats to those that got a shit load in their cell. so a base stat next to the overall stat

That would work well....

15 years ago  #8
Level 13
Status: offline
Prison: Arizona
Incarcerated: 16 years, 3 months
Posts: 2,235

i was actually thinking about this last week. going by the base stats and picking people for up to level 15 id say, people who dont have much from doing crimes and are close to either 0 percent exp or 99 percent on either side. 50 percent could work too. but we would have to have alot of participants willing to share stats. and i think this would be more statistical than guidelike

Click on my profile to find out about Prisonblocks Dealers Crime guides: New_Jersey, Putnam, Arizona Amenities list
15 years ago  #9
Level 34
Status: offline
Gang: The Vile Animals
Prison: South Dakota
Incarcerated: 16 years, 25 days
Posts: 3,781

Originally posted by liquidchaos i was actually thinking about this last week. going by the base stats and picking people for up to level 15 id say, people who dont have much from doing crimes and are close to either 0 percent exp or 99 percent on either side. 50 percent could work too. but we would have to have alot of participants willing to share stats. and i think this would be more statistical than guidelike

I was waiting for you to get on this bro... i think it could be done... certain parameters would need to be set but it could work, with a bit of work though...

15 years ago  #10
Level 33
Status: offline
Gang: Disciples of Bino
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,723

Originally posted by liquidchaos i was actually thinking about this last week. going by the base stats and picking people for up to level 15 id say, people who dont have much from doing crimes and are close to either 0 percent exp or 99 percent on either side. 50 percent could work too. but we would have to have alot of participants willing to share stats. and i think this would be more statistical than guidelike

im more than happy to share my stats

 

Quick Reply

You are unable to reply to this thread